Day2002
Пообщался с батвой | Редактировать | Профиль | Сообщение | Цитировать | Сообщить модератору 0Vovan0 Цитата: Ну чё сказать... молодца Кста, опять нюанс в переводе софтклабовском... Что за звери такие - варанги? (юнит у Византии) Или я туплю... но вроде варяжская гвардия была при византийских имераторах тогда... и стало быть - варяги, по идее... Что характерно не очепятка... в английскои оригинале то же самое... то есть одни начудили, другие под копирку перевели Кста... пока мод Age of War 1.2 на мой взгляд самое то... с большим удовольствием Цитата: - All factions playable in campaign (except Timurids, Mongols, Papacy, Aztecs) - 40 new regions (royal arms) corrected - Unitstats "complete" overworked, more historical now - More balance between power of Cavalry and their costs - Cavalry now cost much more upkeep (Example: Mailed Knights 400 - Lancers 650) - Christian armored units got more armor (read about the Battle of Ascalon) - Muslim units got more men (read about the Battle of Ascalon) - Some Pikemen units as Swiss, Landsknecht... got better bonus against cavalry (cause of their historical victories) - Now real Lanceraiders in the game, f. Ex.: Byzantine Lancers, Demi Lancers, Alan Light Cavalry - High Level units cost more - Shild Wall formation for Viking like units added - Many other logical changes for missile units, spearmen units (higher level more bonus against Cavalry or polish nobles, byzantine Spearmen...) and more. - Assasins Mod (Assasins more useful) - Kiev Rus minor Mod - Major changes to Russian Units ---> to reflect the real military of Rus - Ultimate AI Mod (mesut) ---> total new AI experience - New victory conditions for all factions - "Total" new economy ---> Merchantwars - Economy is much more based on trade and merchants - More merchants from their buildings - Less money from taxes and farms - More money from trade - More money from merchants (merchants very important) - More Rebalance the income in direction merchants and trade (final)- Alans fixed - Barcelona and Palma fixed - 2 turns one year for winter and summer - Crusader units available in custom battles for catholic factions - New loading screens and splash screen - Population growthrate decreased - DariusEGs BattleMechanics v0.8 (Harder and more realistic Battles) corrected - 2-handed bug fixed (zxiang1983) - Skymod (Horsearcher) - Projectile-Mod (Darthvader) - New faction and units symbols for Byzantines (Kaeserdado) - New faction and units symbols for Russians | этакие мульки там... ссыла |