Motia
Newbie | Редактировать | Профиль | Сообщение | Цитировать | Сообщить модератору Игрушка пишет- Executing batch file Config.cfg Aliens vs Predator Build 90 Rebellion Developments 1999/5/10 после первого запуска-в папке с игрой появляется текст.файл-dx_error.log,в котором- Line 142 of avp\win95\win_proj.cpp: WM_ACTIVATEAPP msg: bActive = 1 Line 147 of avp\win95\win_proj.cpp: ?&@#! no lpDDSPrimary surface Line 148 of avp\win95\win_proj.cpp: ?&@#! no lpDDSBack surface Line 149 of avp\win95\win_proj.cpp: ?&@#! no lpZBuffer surface Line 151 of avp\win95\win_proj.cpp: ?&@#! no lpDDBackdrop surface Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex30.FFL (for directory: graphics\Menus) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex1.FFL (for directory: Graphics\Common) Line 870 of avp\win95\pcmenus.cpp: SetGameVideoMode Line 990 of avp\win95\pcmenus.cpp: Testing Line 1145 of avp\win95\pcmenus.cpp: leaving SetGameVideoMode Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex40.FFL (for directory: graphics\Weapons\Marine) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex36.FFL (for directory: graphics\NPCs\Predator) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex27.FFL (for directory: graphics\HUDs\Alien) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex28.FFL (for directory: graphics\HUDs\Marine) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd26.FFL (for directory: sound\Hud\Marine) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex29.FFL (for directory: graphics\HUDs\Predator) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd27.FFL (for directory: sound\Hud\Predator) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex17.FFL (for directory: graphics\Envrnmts\kens_co_op) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex34.FFL (for directory: graphics\NPCs\Marine) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex40.FFL (for directory: graphics\Weapons\Marine) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd17.FFL (for directory: sound\Env\kens-co-op) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd31.FFL (for directory: sound\Npc\Marine) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd32.FFL (for directory: sound\Npc\MarineVoice) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd35.FFL (for directory: sound\Npc\Predator) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd36.FFL (for directory: sound\Npc\PredatorVoice) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd28.FFL (for directory: sound\Npc\Alien) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd29.FFL (for directory: sound\Npc\AlienVoice) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex34.FFL (for directory: graphics\NPCs\Marine) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex40.FFL (for directory: graphics\Weapons\Marine) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd31.FFL (for directory: sound\Npc\Marine) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex31.FFL (for directory: graphics\NPCs\Alien) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd28.FFL (for directory: sound\Npc\Alien) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex36.FFL (for directory: graphics\NPCs\Predator) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd35.FFL (for directory: sound\Npc\Predator) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex35.FFL (for directory: graphics\NPCs\Pred alien) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd34.FFL (for directory: sound\Npc\PredAlien) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex31.FFL (for directory: graphics\NPCs\Alien) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Snd33.FFL (for directory: sound\Npc\Praetorian) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex36.FFL (for directory: graphics\NPCs\Predator) Line 230 of avp\win95\ffstdio.cpp: Unloading almost all fastfiles: 0 subfile(s) still open Line 266 of avp\win95\ffstdio.cpp: Keeping 1 fastfile(s) Line 204 of avp\win95\ffstdio.cpp: Unloading all fastfiles: 0 subfile(s) still open Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex30.FFL (for directory: graphics\Menus) Line 140 of avp\win95\ffstdio.cpp: Loaded FastFile: fastfile\Tex1.FFL (for directory: Graphics\Common) Line 142 of avp\win95\win_proj.cpp: WM_ACTIVATEAPP msg: bActive = 0 Если это directX,то как наложить старый на новый ? Если надо изменить Config.cfg,то как ? Или скажите можно ли найти и скачать другой Config.cfg для игры с нета. Или как пропатчить чтобы не глючила ? |